**Class Changes**

**Death Knight**

- Blood
- Icebound Fortitude has returned, reducing damage taken by the Death Knight by 30% (remains at 20% for Frost Death Knights).

- Frost
- Frozen Pulse now triggers if you have fewer than 2 full Runes (was 1).
- Frozen Pulse damage reduced to 60% of Attack Power (was 72%).
- Glacial Advance now hits targets in melee range more reliably.
- Razorice now increases Frost damage by 3% per stack (was 2%).
- Obliterate damage increased by 20%.
- Howling Blast damage increased by 50%.

- Unholy
- Death Coil damage increased by 50%.

**Demon Hunter**

- Agonizing Flames damage bonus to Immolation Aura reduced to 30% (was 50%).

- Felblade is now usable against targets in melee range even if the Demon Hunter is rooted.
- Distance from which Soul Fragments can be used for Soul Cleave, Soul Barrier, and Spirit Bomb has been increased to 25 yards (was 20 yards).
- Demon Blades will now trigger while on the global cooldown (was delayed until after the GCD). This is not a gain to throughput.
- Spirit Bomb healing from damage increased to 15% (was 10%).
- Soul Barrier now lasts 12 seconds (was 8 seconds).

- Abilities learned have been spaced out:
- Sigil of Silence – Level 101
- Empower Wards – Level 103
- Sigil of Misery – Level 105

**Druid**

- Mastery: Harmony now includes Frenzied Regeneration.
- Ysera’s Gift will only heal party or raid members.
- Living Seed now copies 25% of the crit heal (was 50%).
- Seeds of the World Tree now increases that amount by 8%/point (was 10%).
- Owlkin Frenzy will now only affect Lunar Strike (and not Solar Wrath or Stellar Flare).
- Swiftmend healing increased to 770% of Spell Power (was 700%).
- (Balance, Guardian, Feral) Druids how have Regrowth in place of Healing Touch.
- Regrowth is castable in Moonkin Form.
- Talents, artifact traits, and legendaries have been updated to affect Regrowth where appropriate.
- (Restoration) Regrowth has 40% additional chance to crit (was 60%).

- Activating Incarnation no longer triggers a global cooldown for any spec.
- Incarnation: Chosen of Elune once again provides the armored Moonkin model.
- Galactic Guardian:
- Now causes Moonfire to generate 10 Rage (was 15).
- Now increases its direct damage by 300%.
- Now has a spell alert.

- Guardian
- Thick Hide now reduces damage taken by 6% (was 10%).

- Restoration
- Prosperity now reduces your Swiftmend cooldown by 3 seconds (was 5 seconds).
- Cultivation healing increased by 20%.

**Hunter**

- Track Mechanicals granted to all gnome and goblin hunters, as well as any hunter who uses the Mecha-Bond Imprint Matrix.
- Posthaste now lasts 5 seconds (was 8 seconds).
- Vulnerable now increases damage by 50% (was 25%), stacking up to 2 times (was 3 times).
- New Hunter talent (replacing Dash):
- Trailblazer: Your movement speed is increased by 25% anytime you have not attacked for 3 seconds.

- Survival
- Raptor Strike damage increased by 100%.
- Carve damage increased by 150%.
- Butchery damage increased by 35%.
- Throwing Axes damage increased by 25%.
- Animal Instincts has been redesigned: Flanking Strike now also reduces the remaining cooldown of a random one of the following abilities:
- Flanking Strike
- Mongoose Bite
- Aspect of the Eagle
- Harpoon

**Mage**

- Arcane
- Arcane Blast damage increased by 17%.
- Arcane Missles damage increased by 17%.
- Arcane Orb damage increased by 17%.
- Arcane Charges now increase mana costs by 125% (was 100%).

- Fire
- Pyroblast damage reduced by 6%.
- Flamestrike damage increased by 15%.
- Aftershocks damage increased by 15%.

- Frost
- Brain Freeze now also increases the damage of your next Flurry by 50%.
- Waterbolt damage increased by 25%.
- Water Jet damage increased by 100%.
- Lonely Winter now increases the damage of affected spells by 25% (was 20%).
- Flurry damage increased by 5%.
- Ice Lance damage increased by 5%.
- Frostbolt damage increased by 5%.
- Ray of Frost damage increased by 5%.
- Frost Bomb damage increased by 5%.
- Comet Storm damage increased by 5%.
- Ebonbolt damage increased by 5%.
- Frozen Orb damage increased by 5%.
- Blizzard damage increased by 10%.

**Monk**

- Effuse now heals for 250% of attack power (was 200%).
- (Windwalker, Brewmaster) Crackling Jade Lightning now costs 20 Energy, plus 20 Energy per second.
- Brewmaster
- Brewmaster Monks now gain 15% additional Armor from gear.
- Brew-Stache now lasts 4.5 seconds (was 1.5 seconds).

- Mistweaver

- Sheilun’s Gift now activates Soothing Mist.
- Chi-Ji Crane Heal now heals for 135% of spell power (was 150%).
- Soothing Mist now heals for 64% of spell power per tick (was 55%).

**Paladin**

- Retribution Aura no longer ignores tanks (including self).
- Flash of Light now heals 450% of spell power (was 425%) and costs 18% of base mana (was 16%).

- Holy

- The Rule of Law talent now increases the radius of Tyr’s Deliverance by 50%.
- Light’s Hammer now costs 35% of base mana (was 40%).
- Sanctified Wrath now extends Avenging Wrath by 5 seconds (was 10 seconds).

- Retribution

- Holy Wrath now deals 200% of your missing health in damage to 4 nearby enemies, up to 120% of your maximum health.
- Blade of Wrath has been redesigned: (Passive) Your auto attacks have a chance to reset the cooldown of Blade of Justice.

- Protection

- First Avenger: Avenger’s Shield now add +50% damage to the first target, and +10% Grand Crusader proc chance.
- Bastion of Light now has a 2-minute cooldown (was 3 minutes).
- Crusader’s Judgment now has 2 charges, and Grand Crusader now also grants a charge of Judgment.

**Priest**

- Mindbender now returns 0.5% of your mana per tick (was 0.75%).

- Discipline

- Power Word: Solace now returns 1% of your mana per tick (was 0.75%).
- Clarity of Will’s cast time is now 2.0 seconds (was 2.5 seconds).
- Contrition now increases Atonement by 3 seconds (was 2 seconds).

- Holy

- Renew healing increased to 62% of spell power (was 55%).
- Desperate Prayer now heals and increases health by 30% (was 20%).
- Divinity now lasts 6 seconds (was 8 seconds).
- Heal now heals for 500% of spell power (was 475%).
- Prayer of Mending now heals for 175% of spell power (was 150%).
- Prayer of Mending now avoids jumping to targets that already have Prayer of Mending, if possible.
- Binding Heal now costs 2.5% of mana (was 3.0%).
- Holy Fire damage increased to 200% of spell power (was 150%).

- Shadow

- Arcane Torrent now generates 15 Insanity.
- Power Word: Shield cost increased by 51%.
- Shadowform has returned as a new spell for Shadow Priests:
- Assume a Shadowform, increasing your Shadow damage dealt by 10%, and reducing your Physical damage taken by 10%.
- You may not cast any Holy spells while in this form.
- The shadowy visual is now tied to Shadowform.
- Voidform now acts to intensify Shadowform. It automatically triggers Shadowform if not already active, and you gain the effects of both.
- When Voidform ends, you return to Shadowform.
- The damage of all Shadow Priest abilities has been reduced to compensate for this, resulting in no net gain or loss of damage.

**Rogue**

- Kingsbane now generates 1 combo point.
- Hemorrhage, Marked for Death, and Ghostly Strike show up on the caster’s nameplates.
- The cast time for all Assassination poisons has been reduced to 1.5 seconds (was 3 seconds).
- Outlaw
- Saber Slash damage increased by 10%.
- Pistol Shot damage increased by 10%.
- Ghostly Strike damage increased by 10%.
- Blunderbuss damage increased by 10%.

**Shaman**

- Fire Elemental, Earth Elemental, and Feral Spirits now all have totem timers.
- Earthquake Totem has been renamed to Earthquake and no longer summons a totem.
- Torrent now provides a 30% bonus to Riptide’s initial heal (was 40%).

- Elemental
- Earth Shock damage increased by 15%.
- Frost Shock damage increased by 15%.
- Stormkeeper now also makes the affected Lightning Bolts and Chain Lightning instant.
- Stormkeeper now has a 1.5 second cast time.

**Warlock**

- Demon Skin and Demonic Circle have swapped talent locations.
- Devour Magic has returned for Felhunters.
- Doomguard’s Doom Bolts damage increased by 13%.

- Affliction
- Unstable Affliction now afflicts a target with up to 5 Unstable Afflictions at once.
- Compounding Horror trait redesigned: its buff causes your next Unstable Affliction to deal (32% Spell Power) Shadow damage instantly, stacking up to 5 times.
- Soul Effigy is now immune to AOE damage.
- Agony damage increased by 5%.
- Unstable Affliction damage increased by 5%.
- Siphon Life damage increased by 5%.
- Drain Life damage increased by 5%.
- Drain Soul damage increased.
- Phantom Singularity damage increased by 5%.
- Corruption damage increased by 10%.

- Demonology
- Demonwrath now generates Soul Shards more consistently.
- Demonic Empowerment now increases health by 20% (was 50%).
- Thal’kiel’s consumption deals damage equal to 8% of pet health (from 6%).

**Warrior**

*Inspiring Presence now affects party and raid members only.*- Hamstring is now on the global cooldown, and can once again trigger Tactician.
- Bladestorm damage increased by 8% for all specs.

*Fury*- Raging Blow damage increased by 8%.
- Rampage damage increased by 8%.
- Execute damage increased by 8%.
- Bloodthirst damage increased by 8%.
- Odyn’s Fury damage increased by 8%.
- Furious Slash damage increased by 8%.
- Dragon Roar damage increased by 8%.
- Ravager damage increased by 8%.
- Enrage now increases damage taken by 20% (was 30%).

*Warpaint now modifies the Enrage damage taken increase to 15%.*

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