Positioning in RBGs

I know that “certain” melee like to overextend and get the whole group into trouble. But here’s the basics of what we should be doing.

Casters

  • Always try to be near an obstacle; if you’re in the open you’re likely to be targeted.
  • Preferably our melee will be between you and the enemy casters.
  • Healers should partner with a DPS caster and stay near each other.
  • If you start taking a lot of damage then get behind the obstacle to LOS (line-of-sight) the enemy casters. Don’t think you need to heal the group or DPS on the kill target at this time.
    • Example: Stay very close to the hut at Waterworks. You can go inside or run to the backside if you get into trouble.
    • If it’s a melee on you then your DPS caster partner can CC and kill them.
    • If it’s just casters then you can wait for them to change targets.
  • Tell your melee to pull back if they get out of range.

Melee

  • Try not to hit the enemy in the back of their group. If it was the original kill target then the target caller should switch to someone else.
  • If a melee attacks try to drag them back towards our casters and away from their healers.
  • DKs should be gripping overextended enemy players into our group.
  • It’s OK to┬ábe patient. If they’re not after your flag carrier (FC) and not on the flag then there’s no need to be aggressive.
  • Listen when your healers need you to come back (Fraxxure).
  • Preferably, we will have a melee (rogue, warrior, DK, monk) spinning the flag. Ask someone to take over if you’re going to die.

Flag-carrier

  • Get behind our healers.
  • It’s OK to turn around and go the “wrong way” if the closest group to you is the enemy. The farther they have to chase the more likely we’ll kill their flag carrier.
Advertisements